Articles & News >> Character Cache Version 2!


Character Cache Version 2!

cclogoEncoded Designs (designers of Part-Time Gods of Fate, Life and Moon, and Dangerous Space Jail) have teamed up with artist Matt Morrow to create the Character Cache, a collection of characters designed to be used in tabletop RPG gaming. This effort is being supported via a Patreon community. We have recently updated the campaign and are once again looking for supporters.

In the new version of the Character Cache, we have expanded the community input, allowing the patrons to determine what character will be created by voting on the gender, genre, role, and descriptive tags.

Then Matt Morrow illustrates the character pieces while the Encoded Designs team writes a system-neutral description, including how to incorporate this character into your campaign. These write-ups also include hooks for encounters and adventure inspiration, plus tags for quick reference.

The original Patreon campaign allowed the community to vote for the system we would use to stat the character each month. Now,we automatically provide stat blocks for the following games systems each month:

  • Fate Core
  • Savage Worlds
  • 5e

That makes these NPCs usable at the table for some of the most popular RPG systems in use today.

The Character Cache has some amazing stretch goals to allow the campaign to grow, including art upgrades, additional stat blocks, alternative genre illustrations of the character of the month, and eventually a second character each month.

In order for the Cache to grow and to be an even more amazing GM resource, we need your support. Please come to https://www.patreon.com/encodeddesigns and see samples of the artwork and write-up. If you like what you see, we hope you will pledge your support.

Thank You.

 

Phil Vecchione

Game Designer, Project Manager, Writer, Podcaster, and Blogger — As a man of many hats, Phil has been working in the roleplaying game industry since 2009 working with Engine Publishing, Evil Beagle Games, Third Eye Games, and Pelgrane Games. His work has won or been nominated for a number of awards, including the ENnie, Golden Geek, and Origins Award. Phil is also a trained Project Manager and applies his mad Gantt Charting skills to all of Encoded’s work.