Adventurers League Tag

Lessons Learned: The Design of “The Meeting at Deepnight”

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Last week, in my blog post called "Lessons Learned: Four Years Designing 5e," I talked about writing Defiance in Phlan, one of the first 5e adventures available to the public, and the first for the D&D Adventurers League. The design restrictions and mandates for that adventure made it one of the most challenging I have every written. It had to introduce a new edition of D&D, a new organized play campaign, be comprised on five...